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Episode
02

Onboard

Fatigue arrives, and so does your first two-hero dispatch. Overusing anyone in Episode 1 costs you here.

Released
2025-10-22
Runtime
1.5–2 hours
Achievements
7

What this episode adds

  • 01Fatigue: an overused hero starts at -2 to every stat
  • 02Multi-hero dispatch, and that pairings buff each other
  • 03Relationships start paying out — or not

The calls

In order, with the pick that gets the clean outcome.

Chemical Spill

Intellect 7+ · Vigor 8+

A containment problem disguised as an emergency. The wrong hero does not just fail here, they make the zone bigger.

Send Sonar

Never Golem

  • Sonar, if rested — spill contained, science team grateful, relationship +3.
  • Malevola — adequate and slower, no injuries. The fallback when Sonar is fatigued.
  • Golem — brute force widens the contamination zone. Public perception -3.

The only call on the board with a single correct answer. Prism has Charisma 9, the requirement is 8, and the next-best hero has 7.

Send Prism

Never Golem, Flambae

  • Prism — crowd calmed, SDN reputation up, and it unlocks her Episode 3 arc.
  • Malevola — Charisma 7 is barely adequate. Reputation flat. Only if Prism is unavailable.
  • Anyone else — Charisma 6 or below does not clear the bar.

Multi-Hero Mission

Combat 7+ · Mobility 6+

Your first two-hero dispatch. Pairings are not just additive — the right two heroes buff each other.

Send Coupé

  • Coupé + Golem — best synergy in the game: +2 to both heroes' stats, plus the Perfect Pairing achievement.
  • Flambae + Invisigal — stealth and fire works, faster but with more property damage. Referenced again in Episode 4.
  • Any pair — the mission itself clears regardless, which is enough for Dynamic Duo.

Decisions that stick

There is no manual save. Each of these is permanent for the run.

Robert's Personal Crisis

Major

Mid-episode, Robert has to decide whether to let anyone in.

  • I need to talk to someonePick this
    Chosen hero +5, unlocks Heart to Heart

    That hero is Robert's confidant for the rest of the series.

  • I can handle this alone
    No relationship change

    Robert stays closed off, and Episode 5 runs a different storyline.

  • I'll talk to my boss
    Boss +3, gains a mentor

    Unlocks the boss's backstory in Episode 6.

Multi-Hero Mission Strategy

Major

Your first two-hero dispatch. Requirements are Combat 7+ and Mobility 6+.

  • Coupé + GolemPick this
    +2 to both heroes' stats, unlocks Perfect Pairing

    The strongest synergy in the game.

  • Flambae + Invisigal
    Success, faster resolution

    More property damage. Their bond gets referenced in Episode 4.

The moment that matters

A personal crisis makes Robert pick a confidant, and that hero stays his confidant through Episode 8.

Achievements here

6 of 9 can be missed for good.

Before you start

  • Rotate the roster in Episode 1 or you will open this episode with fatigued heroes.
  • The PR crisis needs Charisma 8. Prism is the only hero who clears it — do not save her for later.
  • Pair Coupé with Golem for the Perfect Pairing achievement and +2 to both.