Episode guide
Dispatch released two episodes at a time. Here's the whole season — what airs when, what each episode adds, and where the run turns.
Drop 1
Oct 22, 2025Pivot
Robert's first day dispatching at the SDN. You learn hero assignment, meet the roster, and take your first three calls.
The finale forces a choice between three simultaneous emergencies, and it sets your starting conditions for Episode 2.
- Calls
- 3
- Achievements
- 5
- Notes
- Full
Onboard
Fatigue arrives, and so does your first two-hero dispatch. Overusing anyone in Episode 1 costs you here.
A personal crisis makes Robert pick a confidant, and that hero stays his confidant through Episode 8.
- Calls
- 3
- Achievements
- 7
- Notes
- Full
Drop 2
Oct 29, 2025Title not announced
Adds a new hero-related mechanic, and the confidant you chose in Episode 2 starts paying off. Story branches begin to diverge here.
Prism's character arc opens if you sent her to the Episode 2 PR crisis.
- Notes
- Partial
Title not announced
The first multi-part emergency, running the whole episode rather than resolving in one call.
If you chose to evacuate civilians in Episode 1's finale, the villain who escaped comes back here.
- Notes
- Partial
Drop 3
Nov 5, 2025Title not announced
First half of the mid-season climax. High-stakes calls and relationship turning points.
Choosing 'I can handle this alone' back in Episode 2 gives you a different storyline here.
- Notes
- Partial
Title not announced
Second half of the mid-season climax.
Your boss's backstory unlocks if you took your Episode 2 crisis to them instead of a hero.
- Notes
- Partial
Drop 4
Nov 12, 2025Title not announced
First half of the two-part finale, and the longest episode so far. Every thread starts converging.
The hardest management scenarios in the game land here.
- Notes
- Partial
Title not announced
The finale. Multiple endings, decided by your cumulative choices across all eight episodes.
Which ending you get was largely settled before you arrived.
- Notes
- Partial
Playing right now?
The walkthrough goes call by call with the right hero for each. The achievements list flags the ones you can lose for good.